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PS, all against different players.

Wot? Why? Where is that written?

Are the TQOTD's capped too?

This cap problem makes the leaders virtually uncatchable for like a decade.

Hehehe....

~Bev

Justin polled the top 50/100 members on this issue. I did not have an opinion at the time (and still dont). I'm not sure whether it makes it easier or harder to catch the top guys...given that sleekstak3 has moved into top 15 from nowhere I guess it can be done. All you need to do is use wagers efficiently and not waste them in your early days. By coincidence I too only became a gold member after playing a year; I think that helped me.

Separate note on showdowns to follow.

Barry

Based on some power of 2.

Is it 2 to the power 20, -1? The max you can lose/win in a showdown is 1/10 of that.

As Ken explained it this is some artificial limit on large numbers used in many computing devices.

Barry

I've lost my train of thought.

Okay- I joined in October 2007.

Before then [Sploofus 1.0], and dating back to the beginning of the website- have the rules regarding maximums points earned for winning wagers and showdowns changed dramatically?

I'm impressed that folks can even be at 26 billion points and more [top 50]. It seems that the points were not capped like the present.

A little history please?

thanks

Al

I think you're on to something, Watson!

Integers in the Sploofus database are generally stored as 32-bit numbers. One bit serves as the sign, meaning that 31 bits are available for the number's magnitude, hence the range 0 to (2^31 - 1). The latter such number is roughly 2.14 billion. Thus, the 10% of that for Showdown award is capped at a tenth of that, or 214+ million. Unfortunate when you win? Absolutely, but if you lose a Showdown, that will be a silver lining.

**Sploofizz**(Editor)

**Tue, 31st Mar '09 9:28 PM**

The Editors are currently developing a FAQ and it would be helpful to know if there are other things you would like to see explained.

Any suggestions?

Any suggestions?

Why some players are such dorks?

Why some players are such #$%$#$*$ dorks?

Why some non-paying players are such whining #$%$#$*$ dorks?

The limit on wagers was reduced to 1,000,000,000 points sometime in early 2007, some time before Justin's poll that proposed making that billion point limit retroactive to previous wagers. That poll was sent out by email on April 7, 2007 and the new limit was not made retroactive.

There is a thread somewhere in late 2006-early 2007 that discusses this, but I can't find it. Here is my post to it if anyone still wants a technical explanation for these limits. BTW, this is conjecture. Only Justin knows how and why the limits were imposed:

As Kaufman has explained in another thread, the limit of 2,147,483,647 points for wagers is also the limit for 32-bit fixed-point (integer) arithmetic in digital computers. Specifically, it is equal to one less than 2 raised to the 31st power with one bit reserved for the sign, or +/-2,147,483,647. However, showdowns are also limited, but to a more obviously arbitrary 214,748,364 points, 10 percent of the wager limit. Dividing by 10 is not a neat calculation in binary.

My guess is that both limits are arbitrary. For starters, Kravfighter has had over 25,000,000,000 points, 10 times the 32-bit limit, so the database limit is obviously larger than that. For addition and subtraction there seems to be no limit yet.

Also, if you have more than 8.59 billion points when you choose to do a wager, the setup page calculates the maximum wager as 25% of your total points and lets you insert that value in the box on the page. Only after you win or lose do you find out that the wager value was actually limited to 2,147,483,647.

Likewise, if you have more than 2.147 billion points when challenging someone to a showdown, the values shown for winning and losing are calculated as 10% of the challenger's and challengee's total points. Again, only after the showdown is complete do you discover that you have won or lost no more than 214,748,364 points. BTW, the challengee in that showdown is informed correctly that winning would be worth 214M points.

Most Intel and AMD processors made since late 2002 for PCs and servers are capable of 64-bit arithmetic and that seems to be exactly why the showdown and wager pages continue to calculate the 10% and 25% values as if there were no limits. With 64 bits, one can work with integers as large as 2**63 - 1 or 9.223X10**18 or 9.223 quintillion. I'm not absolutely sure of my calculations here, but it's a BIG number, about 9,223,372,036,854,775,807.

So 2,147,483,647 for wagers and 214,748,364 for showdowns are not limits imposed by arithmetic in the system. It's not the limit in the database or no one would have more than 2 billion points.

My guess is that both the wager and showdown limits have been arbitrarily imposed by Sploofus, probably to keep the databases and displays manageable.

Are you saying that the Sploofus code can't figure out ten percent of 8 billion? What is it, hosted on an Atari?

The guy with 25 billion ought to be losing 2.5 billion when he loses a wager, ten percent, not one percent, 214 mil cap. Even my wife's lawyer can figure that out.

Bwaahaaa Smaug! pmsl.

When people first broke the 2^32 point barrier a few years back, while their numbers were being stored accurately, the all-time leaderboard capped their numbers to viewers at 2^32 - 1. After some complaints, Justin fixed that particular feature.

So I think Larry is right -- these limits COULD be worked around -- but it would require specific handling of the relevant software components.

I just figured it was a plot by the man to keep us down....

Two well know slogans from the world of entertainment.

"Use the Force"

"The Truth Is Out There".

If you scroll down to the bottom of the page, you have an option to change the time period to 3, 7, 14 or 28 days.

I hope this helps.

So....there is no logistical 32 integer whatever technical problem with TQOTD wager tokens? I just had one for 2 billion.

Anyway, this has me crabby. You can win or lose 2 billion on a simple TQOTD with 30 seconds to answer, and you are capped at 214 m on Showdowns against a live opponent where there is a speed element?

The only thing I could understand here is the issue of someone not responding to a Showdown....you probably shouldn't win the full amount there.

"Anyway, this has me crabby."

You should probably see a doctor about that.

You should probably see a doctor about that.

Yes sploofizz I have often wondered why Ceylon became Sri Lanka and why Rhodesia is now Zimbabwe

Please look under Myanmar, formerly Burma

and Zimbawe, formerly Southern Rhodesia.

also Zambia, formerly Northern Rhodesia

Ghana, formerly Gold Coast

Belize, formerly British Honduras

and many more.

NOW YOU KNOW!

Don't forget St. Petersburg, formerly St. Petersburg.

da

Hey, any other editor comment here? Justin?

Your possibly justified crabbiness aside, Smaug, I think you have raised a valid point or two.

Gee. Thanks.

Smaug(Level: 140.7 - Posts: 2772)Tue, 31st Mar '09 3:17 PMHEY WHAT THE Fudge is with the Trivia Showdowns? I just beat a guy who has 8.2 billion points. I thought I got ten percent of that? I was only credited 214,748,364.

In fact, since Xmas every one of my showdowns. win or lose, has been that 214, 748, 364 exact number. That is ten percent of nothing involved, since I have 8.2 billion.

What gives, yo? Is there some cap or something? I'm 10-3 since Xmas, I should be getting like 820m points per win here, no?

Here is what the rules say:

============================

If you (the challenger) wins, you are credited 10% of the challengee�s total Sploofus Points; the challengee however does not lose those points. Only the challenger assumes risk with this system. If you (the challenger) loses, the challengee claims 10% of your total Sploofus Points.

============================

No cap mentioned.

I figure I'm owed like a gazillion-billion points here...