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Garrybl  (Level: 291.5 - Posts: 6769)
Fri, 31st Aug '07 10:03 AM


Does anyone know what is the maximum time bonus on TQOTD --and does it vary with level (somehow you'd want it to I think).
Obviously speed of computer makes a huge difference. I normally see my time in the range 4-7 seconds... but today by a fluke I got an answer in 2.22 and I was very surpised to see that the bonus appears to increase exponentially.

Koozbane  (Level: 256.1 - Posts: 14)
Fri, 31st Aug '07 12:24 PM

Sorry, I don't know the answer to your question, but I had to comment---2.22sec is amazing! I've definitely noticed the difference computer speed makes. Sometimes it's frustrating feeling like I got an answer "immediately", but then waiting while the answer loads.

Is it true that,as it seems, the time keeps running during that loading time? I'm generally in the 4-7 range as well.

Suzer22  (Level: 165.6 - Posts: 1982)
Fri, 31st Aug '07 9:21 PM

Watch the TQOTD leader list tomorrow (on the first of the month) to see how many points the best among us are getting. Certainly more than I ever get!

Missashlee  (Level: 125.6 - Posts: 543)
Wed, 12th Sep '07 9:55 AM

I found a very old post that says how the TQOTD bonus is calculated, and it seems to hold for what I experience.

The post said the bonus is 2000 divided by the time to answer the question. For example, if you took 20 seconds, your bonus would be 100 points.

Anyone else see something different?

Joanneeberlin  (Level: 189.8 - Posts: 686)
Wed, 12th Sep '07 10:40 AM

What was your bonus on your 2.2 second TQOTD Barry - just to calculate to see if it is how missashlee explained it.


Kaufman  (Level: 267.7 - Posts: 3941)
Wed, 12th Sep '07 10:44 AM

Sounds reasonable. My "3.9" today earned 512.

Garrybl  (Level: 291.5 - Posts: 6769)
Wed, 12th Sep '07 11:00 AM

I think it was 973 for 2.22 seconds.
That seems to work if 2.22 was rounded up.

Further thought. Should not the bonus be augmented by the evel you are at?
Some small factor (like lets say a multiplier of the tenth root of your level)? Easy enough for sploofus to add in a factor like that?

Conversely; if that seems elitist, how about a bonus factor based on the difficulty of your question?
Since the average TQOTD is answered right by say 40-50% of the field? Multiply the bonus by the inverse of 'percentage getting it right didvided by 20, but limited to a minimum of 1'.
That way when you answer a question where less than 20% got it right (say 15%) you multiply your bonus by 20/15.

Boy I must have too much time on my hands!

Koota  (Level: 187.3 - Posts: 2114)
Wed, 12th Sep '07 7:05 PM

Ooo! I like that idea of a bonus for difficulty.

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