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Smaug  (Level: 140.7 - Posts: 2772)
Mon, 19th May '08 11:05 PM


Okay, I must admit, I've seen these posts whining about TQOTD timeouts, crying about TQOTD problems, sniveling about wrong TQOTD answers, complaining about editors response to TQOTD, blah blah blah..

That has all changed.

Today it affected ME. A TQOTD timed out although I put the correct answer in with ten seconds to spare.

This is now an OFFICIAL PROBLEM. Please respond accordingly, Sploof leaders.

Barnierubble  (Level: 93.9 - Posts: 637)
Tue, 20th May '08 12:51 AM

Yawn, Yawn, Yawn. Boring.

Eesusbejesus  (Level: 75.0 - Posts: 3645)
Tue, 20th May '08 1:50 AM

You're right - your thread about your TQOTD problems was fascinating.

Please try to keep up, Smaug.

Sploofus Editor
Sploofernatural (Editor)  
Tue, 20th May '08 7:56 AM

File your support ticket, and we'll handle it.

Smaug  (Level: 140.7 - Posts: 2772)
Tue, 20th May '08 8:56 AM wasn't a wager, no biggie.

FWIW, I tried it today in 1.0. I put the answer in with about 10 seconds remaining, and it did the bars timer thing for about 15 seconds, and then said it was correct.

I'd gotten that wait before but only sporadically, so I'd guess it isn't a version issue it is a server issue.

Tell Justin he may want to increase the buffer size on the client size server and check the hard wire capacity lines from the server to the main internet exchange with the primary host, as well as run diagnostics to make sure his provider hasn't added or upgraded their proprietary security scans, which can cause these types of delays,

Eesusbejesus  (Level: 75.0 - Posts: 3645)
Tue, 20th May '08 9:05 AM

That's scary - I was just about to say the same thing.

Erin0620  (Level: 77.2 - Posts: 737)
Tue, 20th May '08 9:54 AM

yes, check the johnson rod

Larefamiliaris  (Level: 135.2 - Posts: 877)
Tue, 20th May '08 1:41 PM

And send the apprentice for a long stand - he'll be needing one.

Alvandy  (Level: 226.0 - Posts: 7527)
Tue, 20th May '08 5:57 PM

Or it could be this unique scenario too:

The 10-competitive Irani and Rubenfeld algorithm for 2 servers is oblivious to the points of the underlying metric space and thus determines its moves merely by accessing certain distances between request points and server locations. As a side effect the algorithm does not ever store memory locations and is almost memoryless, i.e. the algorithm only requires the use of only one (real) variable for storage of relevant information. The algorithm also takes constant time per request.

Chomping on a peppermint patttie while ascertaining the condition of the Irani and Rubenfeld algorithm is suggested.

Eesusbejesus  (Level: 75.0 - Posts: 3645)
Tue, 20th May '08 7:09 PM

Peppermint patties are icky.

Well, someone needed to say it.

Jank0614  (Level: 67.1 - Posts: 4597)
Tue, 20th May '08 7:27 PM

Or.......Just kick the hell out of it - it'll straighten right up.

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